david hanson
workaboutcontact

Speculative Case Study

MÉLAMAR HOTELS

UX Design Institute

UX - UI - Graphic Design
Open in Figma
Date
sept 2022
Role
sole ux designer
Platform
website
Skils
research & analysis,
prototyping,
interface & identity
design
Tools
Introduction
As part of my professional diploma in UX design, I needed to design a new website for a speculative hotel company. The website needed to focus around a booking experience that is simple, accessible and based on the mental models of the target users.
What I thought I knew before starting the project
On reflection, even though I had created a few websites previously, I knew very very little about the process of designing and creating something that put user experience first.

I thought I know how to make an effective website that would work, but, I hadn’t thought about the people actually making it. I had no concept of user expereience and designing for it.

Timeline

Research

As there was no existing product, the first step in the project was to perform competitor analysis on popular and similar hotel booking websites in an effort to find design conventions within the hotel industry.

The next step involved the beginning of user research with a survey.

There's so much noise, there's everything all at once.
User quote from usability test
Make costs and availability reallyclear from the get go
User quote from survey
Dates which you select sometimes aren’t actually available at some hotels which are shown
User quote from survey
This stresses me out... too much info but also not enough... I would have rang the hotel.
User quote from usability test

Finally, for triangulation, multiple usability tests were performed, recorded and analysed.

Analysis

Collating the research findings allowed the creation of an affinity diagram and customer journey map.

User quotes, actions, and competitor conventions from the analysis techniques allowed me to validate (and invalidate) some of the assumptions I had at the beginning of the project.

Concept

The analysis results lead to the natural formation of goals for the new website:

These goals work to create a smooth flow for the user during the booking process.

The goals influenced the beginnings of the website, the flow diagram and screen and screen state sketches.

Design

Starting life as a group of wireframe sketches, the website developed into a medium fidelity prototype, using XD.

The main user pain point, overwhelming information, has been challenged through the implementation of the first two goals; effective use of photos and progressive information disclosure.

The use of an image carousel showing the users what's included in the room. In turn, the number of images contributes to the website being both forthcoming and confident.

The options to 'Show More' and 'Look Inside' show the user more information if they request it. Even though this involves more clicks, it reduces visual noise by only disclosing information on each room when requested. This leaves the search result list easier to scan.

A floating summary box, that scrolls with the page, is a feature that boosts user confidence and give the website a forthcoming personality. It also helped to achieve the goal of showing a forthcoming cost by updating with every step in the users journey.

The prototype was then finished off with a more comprehensive interface design, a few simple animations, and plenty of annotations (for developer handoff). Making it ready for future iterative testing and refining.

Conclusion

The things I have learned
As this course was the start of my journey into the entire philosophy and practice of user expereience design, I have learned that while my knowledge is starting to grow, I have the capacity to learn rapidly by properly applying myself.

I have learned that everything I need to do needs to be grounded in research; predominantly, user research. I have learned that there is practically no end to the processes in creating a product - that the cyclical loops of research, analyise, design, test, and prototype, validate, design, are the fundament blocks of UX design and must be adhered to.

One final point that I will make sure to follow for my next projects is keeping a thorough project diary, with consciously crafted notes that will allow me to analyse points in my workflow and make improvements.
Next steps
My next steps would to perform a number of usability tests on the current prototype before return to the design, prototype, validate cycle to improve the quality and reduce/remove any pain points in my design.

Thanks for reading!